---@type LuaFramework.Util
Util = LuaFramework.Util;
AppConst = LuaFramework.AppConst;
LuaHelper = LuaFramework.LuaHelper;
ByteBuffer = LuaFramework.ByteBuffer;
---@type LuaFramework.ResourceManager
resMgr = LuaHelper.GetResManager();
---@type LuaFramework.PanelManager
panelMgr = LuaHelper.GetPanelManager();
soundMgr = LuaHelper.GetSoundManager();
networkMgr = LuaHelper.GetNetManager();
---@type GameObject
GameObject = UnityEngine.GameObject;
---@type UnityEngine.PlayerPrefs
PlayerPrefs = UnityEngine.PlayerPrefs
---@type Camera
Camera = UnityEngine.Camera
---@type UnityEngine.SceneManagement.SceneManager
UnitySceneManager = UnityEngine.SceneManagement.SceneManager
---@type NavMeshAgent
NavMeshAgent = UnityEngine.AI.NavMeshAgent
NavMeshPath = UnityEngine.AI.NavMeshPath
NavMeshPathStatus = UnityEngine.AI.NavMeshPathStatus
Animator = UnityEngine.Animator

---@alias Transform UnityEngine.Transform
---@alias GameObject UnityEngine.GameObject
---@alias Canvas UnityEngine.Canvas
---@alias MeshRenderer UnityEngine.MeshRenderer
---@alias Camera UnityEngine.Camera
---@alias NavMeshAgent UnityEngine.AI.NavMeshAgent
---@alias BoxCollider UnityEngine.BoxCollider
---@alias Animator UnityEngine.Animator

